hey man, just wanted to tell you that theres a way of fixing the problems on your convertions, i do this myself, anyways before you rig the models, always export them as .3ds from max, then delete the old models and import the exported .3ds file, then rig the models and export, and there should be no problems with the materials for a model, which yours has at this time, anyways i know you dont like me for the way i acted, but im just giving you advice to fix those messed up areas on your models, anyways thats all you have to do, hope it helps, anyways thanks and peace
hey man, just wanted to tell you that theres a way of fixing the problems on your convertions, i do this myself, anyways before you rig the models, always export them as .3ds from max, then delete the old models and import the exported .3ds file, then rig the models and export, and there should be no problems with the materials for a model, which yours has at this time, anyways i know you dont like me for the way i acted, but im just giving you advice to fix those messed up areas on your models, anyways thats all you have to do, hope it helps, anyways thanks and peace
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